Enchanted Hollow

Description:

For this project, I wanted to learn the Unreal Engine 2 and practice making a full, cohesive realtime environment. I wanted to create a fantasy environment that was unique and immersive, and that pushed the Unreal Engine 2 to the limits. All textures created in this environment are completely hand painted in Photoshop, no photos were used. All original designs, models, textures, and effects were created by me.

 

UnrealEd 3 Shots of Enchanted Hollow: